Dec 02, 2006, 12:17 AM // 00:17 | #1 |
Ascalonian Squire
Join Date: Nov 2006
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First 6 hours of GW: impressions and questions
Alrighty then....
Created account, made a E/Mo and started talking to NPCs, doing their little quests and moving along to level 2 and 3...then suddenly I'm in what I think was PVP, then with 3 henchmen teleported to some horrible place with monsters that owned me all day (post ascalon apparently). Be nice if that npc said what exactly you'll be leaving behind instead of just saying "leave it 'all' behind." No biggee..I expected to be remaking the first few characters until I got a good groove -- delete char 2. (first was deleted because i allocated attributes foolishly not knowing i could recall them and reallocate them elsewhere) Created char 3...forgot why i deleted it..maybe i didn't like the way she looked or was named... Char 4...lvl 6 now, getting the hang of it after reading ALOT of noob articles and things. It's tought starting a new game refraining from actually playing it to scour this site and find a needle in a haystack..the needle being those precious noob articles tucked away. But worth it. Some questions, if you don't mind: 1) I'm still trying to find out what is the best armor to craft for an E/Mo doing fire/light/energy (shooting for 11/10/10 or something). I don't know where to craft in Ascalon but I did find the crafter at that post sear place on a different char..too bad i didn't keep the stuff on those deleted chars..which brings me to my second question.. 2) Storage? Is there a public storage NPC because damn...no inventory. I learned that i need to get a belt bag and/or additional bags for more inventory space...but again...looks like i only saw it in post-seared ascalon. If there is such storage...what towns in pre-sear? 3) crafters in pre-sear? where's the first ones? 4) be nice to opaque or move that compass, the level bar, and other things...is it possible to alter the interface at all? Move them big dumb spell buttons around, or get rid of them partially? 5) what are the quests i DON'T want to miss from level 1-10? 6) Which npcs start missions, or how do i start a mission and how do you know which missions you can take depending on your level/fitness, etc? Thanks in advance! Good game! Be nice to see another player once in a while..but i'm sure theyre' all at lions crotch or the high level arena. |
Dec 02, 2006, 12:33 AM // 00:33 | #2 |
Hall Hero
Join Date: Aug 2005
Profession: E/
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You can get away with a lot of stuff in low levels, so don't worry about attriubutes right now, just play around.
There is a storage agent that gives 20 additional storage slots and materials storage, but you have to go to Post searing to get there. With it, you can also transfer stuff between your different characters. You can alter your interface. Hit the F11 button. Don't go to post searing before doing all the quests that give you skill rewards. No NPCs start missions in Phrophecies (with that guy who sends you to post searing as sort of an exception). Mission towns will have a button under the party menu that says "enter mission." Also, sorry to hear that there aren't that many people around. Early areas of the game are abbandoned right now, and you are right they are all higher end areas. You should be level 7-8 or so before going to post searing. Then you will have "primary quests" in the quest log that you follow for the storyline. |
Dec 02, 2006, 12:37 AM // 00:37 | #3 |
Krytan Explorer
Join Date: Apr 2006
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Ahhh...
The first days times i played gw... I was like whoa! Dream land all pretty!^__^ then it turns into the uglyness that it is. >.> |
Dec 02, 2006, 12:40 AM // 00:40 | #4 | ||||||
Frost Gate Guardian
Join Date: Nov 2006
Profession: E/Mo
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As for the best armor to craft for an elementalist.. there is really no 'best' armor, just different armors you can use depending on your build and your play style. Quote:
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In Post-searing, I'd just say do all the quests that give skills/spells as reward, because it can be expensive to buy all of your skills from a skill trainer. Quote:
Also, you can take just about any missions at any level, but I'd not recommend trying to do the missions at level 1. That's just silly. =P Have fun playing Guild Wars. Darn, the others beat me to it. =P |
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Dec 02, 2006, 12:50 AM // 00:50 | #5 |
Underworld Spelunker
Join Date: Feb 2005
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these will be a great help
http://www.guildwarsguru.com/content...-10-id1195.php http://www.guildwarsguru.com/content...lon-id1264.php |
Dec 02, 2006, 12:54 AM // 00:54 | #6 | |
Desert Nomad
Join Date: Jun 2006
Guild: The Cult of Doom
Profession: P/
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2. you get storage vault AFTER pre-searing... and yeah especially if youre still new I would recommend spending some doing all your skill quests for your class before leaving (there are 3 trainers for each profession) otherwise you will have to buy those skills later should you decide to use them. 3. each class's collector is in a different spot- some are the same, some are a little harder to find... and I dont know of helmet/hat/mask collectors are available there (been a while) 4. Interface? Go to options and go to the Interface tab- and go nuts. I dont know about transparency though... but it really is the perfect UI system IMO. 5. well- doing all presearing quests is a good way to GET level 10... do the moa bird quest (some farmer guy i think) for sure because he gives you a unique longsword that is good for casters at any level (say if you use 'adjecent' or 'touch' type spells in particular) it looks identical to the fabled 'crystal swords' of the Hall of Heros (THE rarest drop in game!) but it is listed as a Long Sword. I gave mine to my Ritualist for farming... but thats another story... lol. EDIT- btw its not a max damage sword, so it wont be good for a fighter... it has bonuses while casting spells 6. usually primary quest order is the only requirement for accessing new areas and quests. skill trainer quests are listed on gw.gamewikis.org. Technically there is not level requirement in prophecies I dont want to give away storyline spoilers so ill leave it at that- EDIT 2 - DO ALL GWENS QUESTS! EDIT 3 - lol lion's crotch- look on the bright side- all the elitist piss ants are all playing the new game and Im sure your time in Chapter 1 will be much more ... uh... pleasant? nowadays. people will be able to help you out more than most of us 'old-heads' ever got. Ive actually been playing since release day, My first character was a mesmer, and while the towns were fuller, nobody understood mesmers, so they all assumed I sucked. Last edited by Horseman Of War; Dec 02, 2006 at 01:03 AM // 01:03.. |
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Dec 02, 2006, 03:05 AM // 03:05 | #7 |
Ascalonian Squire
Join Date: Oct 2005
Guild: Wiltwangsons legionnaires
Profession: W/N
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Do all the skill quest
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Dec 02, 2006, 03:24 AM // 03:24 | #8 |
Jungle Guide
Join Date: Jun 2005
Location: Atlanta
Guild: GONG
Profession: W/E
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Dec 02, 2006, 05:40 AM // 05:40 | #9 | |
Krytan Explorer
Join Date: Jun 2006
Location: Your face
Guild: True Gods Of War [True]
Profession: W/Mo
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Dec 02, 2006, 07:27 AM // 07:27 | #10 |
Desert Nomad
Join Date: Jul 2005
Guild: One of Many [ONE]
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I was going to post guildwiki also. Best source of info on the game out there.
Though it can be unwieldy to a newbie (it really helps to know, as specifically as possible, what info you are looking for). For your quest answers go look at the quests list under pre-sear and read them. It will tell where to start, prerequisites to get the quests, how to complete them, and the rewards. You do not need to do all of them, but it helps quite a bit and they are pretty easy to complete (I normally skip the one where you have to go above the wall, just too irritating to bother with getting someone to do it with). At least do all the ones that give skill rewards. Other than that, I would say the rest of your questions have been answered quite well. |
Dec 02, 2006, 07:47 AM // 07:47 | #11 | |
I'm the king
Join Date: Nov 2005
Location: Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore
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Dec 02, 2006, 07:53 AM // 07:53 | #12 |
Lion's Arch Merchant
Join Date: Oct 2006
Location: Ocean Shores, Washington
Guild: Last Sun Rise
Profession: W/Mo
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if you need help in game you can whisper me. my in game name is....Cow Tale. just tell me youre from the guru so i know who u are. im on a lot and dont mind helpin out ussually.
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Dec 02, 2006, 08:19 AM // 08:19 | #13 |
Wilds Pathfinder
Join Date: Feb 2006
Location: When not at Aziure's Wizard Tower you can find my in Belgium
Guild: Knigths of the Keyboard Order - KkO
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although Guildwiki is really good (= best source imho), remember it is still fan based so sometimes you'll find things there that are not always 100% correct (but its not very often like this )
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Dec 02, 2006, 10:07 AM // 10:07 | #14 |
Forge Runner
Join Date: Jun 2006
Guild: Hard Mode Legion [HML]
Profession: N/
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Some hints on the armor (post-searing).
There are 2 crafters in the first city you will visit in post-searing (Ascalon City). If you can afford it, buy your armor at Corwen (the expensive crafter). That armor should get you a long way into the story without upgrading. To save money you could collect your armor. Collectors armor is only basic, but it will get you through the game. When you are planning to run more than one character, remember which collectable drops give armor and stock those. That makes obtaining the armor on an other character easier. Max armor (not collectors) is 1500 gold each piece (and some crafting materials), so save up gold and materials (mainly bolth of cloth, you need around 200). The storage NPC (post only) has a seperate materials storage which you should buy. You can then store up to 250 of each crafting material. |
Dec 02, 2006, 01:04 PM // 13:04 | #15 |
Pre-Searing Cadet
Join Date: Dec 2006
Guild: SOSA
Profession: E/Me
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pLAN AND SIMPLE. What first 6 hours. I think my 6 hours on my first turn became 12 or 13 hours.
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Dec 02, 2006, 02:24 PM // 14:24 | #16 |
Walking Wiki
Join Date: Nov 2006
Location: Isle of Medication
Guild: Visitors from Aranna [VFA]
Profession: Me/E
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In response to the question about which armor is right for your Elementalist, I would suggest looking at the armor types that give you a little more protection in the areas you're travelling through. For example, in post-searing Ascalon some of the nastiest monsters use fire based attacks, so the Pyromancer armor set would offer a bit more protection (extra armor against fire). Or switch to Hydromancer gear when you run up against monsters that use cold-based attacks. Elementalists can get different armor sets to protect against specific types of elemental damage, which you can take advantage of.
Getting armor from collectors can be a good thing too, if you don't mind not having additional bonuses on your gear. It'll get you by (and give you some extra things to salvage for materials) and give you some more time to save for the next crafted armor set that you really want. If you look through the "Screenshot Exposition" category here you'll find hundreds of screenshots of the varieties of armor available, so you can get your character looking the way you want him/her to (the look is just as important as functionality sometimes - it's a statement of personality as well as a line of defence against incoming hits) |
Dec 02, 2006, 05:02 PM // 17:02 | #17 |
Ascalonian Squire
Join Date: Nov 2006
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Wow, you have all been very helpful and I'll hit that wiki mentioned several times! Excellent community here! Can't wait to return the favor to other noobs coming to GW! Thanks again folks!
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